– researchnot.es
– [https://researchnot.es/dewg-testing-5th-dec/](https://researchnot.es/dewg-testing-5th-dec/)
– nodenogg.in
– @nodenoggin (?) Twitter
– [https://mobile.twitter.com/nodenoggin](https://mobile.twitter.com/nodenoggin)
Cory Doctorow: Piracy vs. Obscurity
Lawrence Lessig: Free Culture
Open Source vs. Proprietary
This needs to be expanded upon… There’s a lot in here. Free ≠ Free (Explain.)
The benefits of an shared (and sharing) culture. Also, ideas evolve as they are passed from A to B to C…
Ownership and copyright.
The Verve and The Rolling Stones
[https://www.rollingstone.com/music/music-news/bitter-sweet-symphony-richard-ashcroft-rolling-stones-838773/](https://www.rollingstone.com/music/music-news/bitter-sweet-symphony-richard-ashcroft-rolling-stones-838773/)
Copyright vs. Creative Commons
Everything is a remix.
Itch.io
What is this? A little more on this… stress how incredible it is that anyone, anywhere can now distribute their ideas for games… No more gatekeepers.
[https://leafo.net/posts/introducing_itchio.html](https://leafo.net/posts/introducing_itchio.html)
> [itch.io](http://itch.io/). It’s a marketplace for hosting indie games with a ‘pay what you want’ pricing model. Anyone can quickly upload their game and then customize the game’s page.
We are extending ourselves – as humans – into digital space. The iPhone, etc, extends us… We extend it… Aral Balkan. https://ar.al
A big one: VC × EdTech
Often the data is where the value resides (we are often the product).
Audrey Watters
Zuboff
Co-Creation ≠ Collaboration
Digital and Physical
NN is designed for use in studios as much as it’s designed for virtual spaces (OK?).
*Designed to instantly extend activities within a shared physical space of the design / education studio into shared virtual spaces. *
Anonymity: Pros and Cons.
I actually wonder if there is any cons…
RIP: a Remix manifesto (documentary)
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